Design and Technology offers the opportunity to gain personal satisfaction and a positive experience from working with a variety of materials. Practical problem-solving aims to encourage independent learning, creativity and innovation.
The course is designed to encourage students to take a broad view of technology and design; to develop their capacity to design and make products and to appreciate the complex relations between design, materials, manufacturing and marketing. 3D Design is intended to reflect the wide-ranging activities of professional designers.
Graphics is an integral part of the course, requiring students to communicate their thinking clearly and represent their ideas graphically.
|Assessment|| Content |
|Topic 2||Performance characteristics of materials|
|Topic 3||Processes and techniques|
|Topic 4||Digital technologies|
|Topic 5||Factors influencing the development of products|
|Topic 6||Effects of technological developments|
|Topic 7||Potential hazards and risk assessment|
|Topic 8||Features of manufacturing industries|
|Topic 9||Designing for maintenance and the cleaner environment|
|Topic 10||Current legislation|
|Topic 11||Information handling, modelling and forward planning|
|Topic 12||Further processes and techniques|
Course Leader of Design & Technology
Sixth Form Entry Criteria:
A minimum of 5 9-5 GCSE grades, which must include a grade 5 or above in either English Language or English Literature.
Special Entry Requirements:
- GCSE Design & Technology 5+
Students must be prepared to work long hours outside lesson time to regularly review the topics covered.
English Language or English Literature 5
Design & Technology 5
|Assessment|| Content || Marks || Value|
|Practical Application||Substantial design and make tasks||120 marks||50%|
|Examination Paper||Topics 1 - 12||120 marks||50%|
The paper includes calculations, short-open and open-response questions, as well as extended-writing questions focused on: Analysis and evaluation of design decisions and outcomes, against a technical principle, for prototypes made by others. Analysis and evaluation of wider issues in design technology, including social, moral, ethical and environmental impacts. Students must answer all questions.